New lands have opened up and the race is on to create the best network of rail and road lines through it. In Railroad Ink, players roll the Route dice and must then draw the subsequent results on their individual Route boards. Players score points for having long interconnected Routes, as well as connecting the entry points to their board, plus having Routes through the center of their boards. But beware, they`ll lose points for leaving unfinished lines.
In the Deep Blue Edition, the Lake and River dice add in some cool, refreshing waterways to the maps. But in the Blazing Red Edition, Meteors fall from the sky and Volcanoes erupt from underground. It`s a challenge to keep their roads and rails from getting destroyed, and having to repair them when they are. Or, players can combine the two for epic, 12-player games!
- Cool, Clear Waters - The Deep Blue Edition brings Rivers and Lakes to the board, giving players more ways to create Routes and score points.
- Compatible Sets- The two Editions can be combined, allowing up to 12-player games
- 4 Route Dice
- 2 River Dice
- 2 Lake Dice
- 6 Boards
- 6 Markers
- 1 Rulebook
|Designer(s)||Lorenzo Silva, Hjalmar Hach|
|Publisher(s)||Horrible Games, CMON Limited|
|Mechanics||Roll and Write, Route Building|
|Categories||Trains, Filler Games, Gateway Games, Party Games|
|Play Time||20-30 minutes|