It’s a celebration! People are dancing in the streets, and riding horses through the dancehalls. You’ve finally formed an alliance with the barbarians to the north. Instead of the streets running red with blood, they’ll run, well, the usual color, let’s not focus on what color the streets run. The point is, there’s peace. Sure negotiations were tricky. The barbarians are uncouth; they have no five-second rule and stick out the wrong finger when drinking tea. There are perks too though. They’ve given you skulls to drink mead out of, and spices to get rid of the skull aftertaste. And you’ve given them stuff in return: forks, mirrors, pants. It’s great for everyone. And with this treaty out of the way, you can get to work on your other neighbors. Soon, all the allies will be yours.
In Allies, the newest expansion to the hugely popular, award-winning Dominion series of games, the players are given 400 cards with 31 new Kingdom card piles. Dominion: Allies introduces new mechanisms: Allies that will do Favors for the players, and split piles that can be rotated.
"Dominion: Allies" is an expansion, and cannot be played by itself; to play with it, you need the Basic cards and rule book (Dominion provides both). Dominion: Allies can also be combined with any other Dominion expansions you have
- 400 cards
- 35 coin tokens
- 6 player favor mats
- 1 plastic organizer
- 1 organizing inlay
- 1 rulebook
|Designer(s)||Donald X. Vaccarino|
|Artist(s)||Elisa Cella, Marcel-André Casasola Merkle|
|Publisher(s)||Rio Grande Games|
|Mechanics||Card Drafting, Deck Building, Hand Management|
|Categories||Award Winning Games, Card Games, Essential Games, Family Games, Gateway Games, Strategy Games|
|Play Time||30 Min|