At the dawn of the Sixteenth Century, migrants are flocking to the colonies of the New World. With the goal of creating the happiest colony of them all, you will produce goods to establish shipping routes, train scholars for special abilities, send out conquistadors to acquire gold - and much more.
Add buildings to your colony by placing tiles on your colony board, then use dice to activate those buildings. The dice represent migrant workers, and each die will activate a complete row of buildings. You must therefore carefully consider where to put new buildings and how most efficiently to make use of the dice. Every time you play, a random set of special abilities will be available to the players, making sure no two games will ever feel the same.
|Designer(s)||Eilif Svensson, Kristian Amundsen Østby|
|Publisher(s)||Aporta Games, Arrakis Games, Dal Tenda, Granna, Jumping Turtle Games, Lavka Games, PaperGames (III), Pegasus Spiele, Sharp Point Publishing, Summon Games|
|Mechanics||Card Drafting, Dice Rolling, Network and Route Building, Set Collection, Tile Placement, Variable Player Powers|
|Categories|| Civilization, Strategy Games
|Play Time||45-90 Min|
|Weight||3.03 / 5|