Viscounts of the West Kingdom
$38
$55
Viscounts of the West Kingdom is set at a time when the King’s reign began to decline, circa 980 AD. Choosing peace over prosperity, our once strong King began offering our enemies gold and land to lay down their axes. But peace is a tenuous affair. As poverty spread, many people lost faith in his ability to lead and sought independence from the crown. Since finding favour in his courts, our future has also become uncertain. As viscounts, we must be wise and decisive. Loyalty is to be upheld, but gaining favour among the people must be our priority, should there be a sudden shift in power.
Contents:
- 4 Corruption Markers
- 4 Virtue Markers
- 50 Silver
- 80 Workers (20 per color)
- 4 Viscounts (1 per color)
- 12 Guildhalls (3 per color)
- 12 Trading Posts (3 per color)
- 12 Workshops (3 per color)
- 24 Ink Wells
- 24 Gold
- 24 Stone
- 35 Manuscripts
- 1 Castle
- 1 Start Player Marker
- 4 Player Boards
- 5 Main Board Segments
- 68 Neutral Townsfolk Cards
- 10 Hero Townsfolk Cards
- 32 Starting Townsfolk Cards
- 4 Cleric Bonus Cards
- 1 Castle Leader Card
- 1 Poverty Card
- 1 Prosperity Card
- 10 Player Cards
- 4 Multiplier Cards
- 30 Debt Cards
- 30 Deed Cards
- For Solo Play:
- 8 Starting Scheme Cards
- 8 Future Scheme Cards
- 1 AI Reference Card
Renegade Game Studios How to Play
Designer(s) | Shem Phillips, S J Macdonald |
Artist(s) | Mihajlo Dimitrievski |
Publisher(s) | Garphill Games, Ediciones Primigenio, Fever Games, Mosaico Jogos, Pixie Games, Portal Games, Reflexshop, Renegade Game Studios, Schwerkraft-Verlag, TLAMA games |
Year Published | 2020 |
Mechanics | Deck, Bag, and Pool Building, Modular Board, Rondel, Set Collection, Variable Player Powers |
Categories | Strategy Games |
Player Count | 1–4 |
Play Time | 60–90 Min |
Age | 12+ |
Weight | 3.63 / 5 |